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Updating "Run Current Scene" usage for consistency/clarity (#10656)
* Updating "Run Current Scene" usage for consistency and adding note distinguishing Play Current Scene from Run Project Corrects inconsistent usage of "Play Scene" to refer to "Run Current Scene" button (F6). Also adds a note distinguishing between the two as this is the first occurrence of usage in the docs and may help address concerns discussed here
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getting_started/step_by_step/nodes_and_scenes.rst

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@@ -137,8 +137,8 @@ move it to the center of the view delimited by the rectangle.
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Running the scene
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-----------------
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Everything's ready to run the scene! Press the Play Scene button in the
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top-right of the screen or press :kbd:`F6` (:kbd:`Cmd + R` on macOS).
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Everything's ready to run the scene! Press the **Run Current Scene** button in
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the top-right of the screen or press :kbd:`F6` (:kbd:`Cmd + R` on macOS).
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.. image:: img/nodes_and_scenes_09_play_scene_button.webp
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@@ -162,12 +162,16 @@ Close the window or press :kbd:`F8` (:kbd:`Cmd + .` on macOS) to quit the runnin
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Setting the main scene
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----------------------
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To run our test scene, we used the Run Current Scene button. Another button next to it
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allows you to set and run the project's main scene. You can press :kbd:`F5`
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(:kbd:`Cmd + B` on macOS) to do so.
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To run our test scene, we used the **Run Current Scene** button. Another button
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next to it, **Run Project**, allows you to set and run the project's
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**main scene**. You can also press :kbd:`F5` (:kbd:`Cmd + B` on macOS) to do so.
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.. image:: img/nodes_and_scenes_12_play_button.webp
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.. note:: Running the project's *main scene* is distinct from running the
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*current scene*. If you encounter unexpected behavior, check
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to ensure you are running the correct scene.
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A popup window appears and invites you to select the main scene.
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.. image:: img/nodes_and_scenes_13_main_scene_popup.webp

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