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lines changed Original file line number Diff line number Diff line change @@ -255,20 +255,6 @@ The following properties can be adjusted on 2D lights that have shadows enabled:
255255
256256 Soft shadows with streaking artifacts due to Filter Smooth being too high (PCF5, Filter Smooth 4)
257257
258- Occluder draw order
259- ~~~~~~~~~~~~~~~~~~~
260-
261- **LightOccluder2Ds follows the usual 2D drawing order. ** This is important for 2D
262- lighting, as this is how you control whether the occluder should occlude the
263- sprite itself or not.
264-
265- If the LightOccluder2D node is a *sibling * of the sprite, the occluder will
266- occlude the sprite itself if it's placed *below * the sprite in the scene tree.
267-
268- If the LightOccluder2D node is a *child * of the sprite, the occluder will
269- occlude the sprite itself if **Show Behind Parent ** is disabled on the
270- LightOccluder2D node (which is the default).
271-
272258Normal and specular maps
273259------------------------
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