Skip to content

Commit 0999453

Browse files
committed
Change path to "Export Deformation Bones Only"
1 parent 1d9c4a4 commit 0999453

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

tutorials/assets_pipeline/importing_3d_scenes/available_formats.rst

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -71,8 +71,8 @@ a Godot scene file, which is what gets used when you run/export your game.
7171
.. warning::
7272

7373
If your model contains blend shapes (also known as "shape keys" and "morph
74-
targets"), your glTF export setting **Export Deformation Bones Only** needs
75-
to be configured to **Enabled** under the Animation export configurations.
74+
targets"), your glTF export setting **Data > Armature > Export Deformation
75+
Bones Only** needs to be configured to **Enabled**.
7676

7777
Exporting non-deforming bones anyway will lead to incorrect shading.
7878

0 commit comments

Comments
 (0)