Skip to content

Commit 2347ba8

Browse files
Update nodes_and_scenes.rst (#7809)
* Update nodes_and_scenes.rst * Update getting_started/step_by_step/nodes_and_scenes.rst --------- Co-authored-by: Max Hilbrunner <[email protected]>
1 parent e65562c commit 2347ba8

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

getting_started/step_by_step/nodes_and_scenes.rst

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -31,7 +31,7 @@ The last characteristic is important. **Together, nodes form a tree**, which is
3131
feature to organize projects. Since different nodes have different functions,
3232
combining them produces more complex behavior. As we saw before, you can build a
3333
playable character the camera follows using a :ref:`CharacterBody2D <class_CharacterBody2D>`
34-
node named "Character", a :ref:`Sprite2D <class_Sprite2D>` node,
34+
node, a :ref:`Sprite2D <class_Sprite2D>` node,
3535
a :ref:`Camera2D <class_Camera2D>` node, and a :ref:`CollisionShape2D <class_CollisionShape2D>` node.
3636

3737
.. image:: img/nodes_and_scenes_character_nodes.webp

0 commit comments

Comments
 (0)