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allenwptetrapod00
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Update tutorials/3d/environment_and_post_processing.rst
Co-authored-by: tetrapod <[email protected]>
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tutorials/3d/environment_and_post_processing.rst

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@@ -342,7 +342,6 @@ The tone mapping options are:
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than Reinhard.
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- **ACES:** Uses a high-contrast film-like tonemapping curve and desaturates
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bright values for a more realistic appearance. Slightly slower than Filmic.
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*Note:* This tonemapping operator is called "ACES Fitted" in Godot 3.x.
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- **AgX:** Uses a film-like tonemapping curve and desaturates bright values
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for a more realistic appearance. Better than other tonemappers at
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maintaining the hue of colors as they become brighter. The slowest

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