We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent ee7b321 commit 31a71f3Copy full SHA for 31a71f3
tutorials/3d/environment_and_post_processing.rst
@@ -342,7 +342,6 @@ The tone mapping options are:
342
than Reinhard.
343
- **ACES:** Uses a high-contrast film-like tonemapping curve and desaturates
344
bright values for a more realistic appearance. Slightly slower than Filmic.
345
- *Note:* This tonemapping operator is called "ACES Fitted" in Godot 3.x.
346
- **AgX:** Uses a film-like tonemapping curve and desaturates bright values
347
for a more realistic appearance. Better than other tonemappers at
348
maintaining the hue of colors as they become brighter. The slowest
0 commit comments