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Why not STL?
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contributing/development/core_and_modules/core_types.rst
@@ -132,7 +132,7 @@ Containers
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----------
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Godot provides its own set of containers, which means STL containers like ``std::string``
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-and ``std::vector`` are generally not used in the codebase.
+and ``std::vector`` are generally not used in the codebase. See :ref:`doc_faq_why_not_stl` for more information.
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A 📜 icon denotes the type is part of :ref:`Variant <doc_variant_class>`. This
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means it can be used as a parameter or return value of a method exposed to the
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