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Merge pull request #7394 from hakro/patch-1
Fix description in standard_material_3d.rst
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tutorials/3d/standard_material_3d.rst

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@@ -114,7 +114,7 @@ Specifies when depth rendering must take place.
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* **Opaque Only (default):** Depth is only drawn for opaque objects.
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* **Always:** Depth draw is drawn for both opaque and transparent objects.
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* **Never:** No depth draw takes place
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(do not confuse this with the No Depth Test option above).
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(do not confuse this with the No Depth Test option below).
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* **Depth Pre-Pass:** For transparent objects, an opaque pass is made first
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with the opaque parts, then transparency is drawn above.
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Use this option with transparent grass or tree foliage.

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