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Fix Visual Studio Code gdb pretty print script path to match the Godot repository
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contributing/development/configuring_an_ide/visual_studio_code.rst

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@@ -115,7 +115,7 @@ To run and debug the project you need to create a new configuration in the ``lau
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},
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{
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"description": "Load custom pretty-printers for Godot types.",
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"text": "source ${workspaceRoot}/misc/scripts/godot_gdb_pretty_print.py"
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"text": "source ${workspaceRoot}/misc/utility/godot_gdb_pretty_print.py"
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}
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],
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"preLaunchTask": "build"

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