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Ambiguous description of _process() (#9084)
* Fix ambiguous description of _process()
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getting_started/first_3d_game/03.player_movement_code.rst

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@@ -119,10 +119,9 @@ using the global ``Input`` object, in ``_physics_process()``.
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}
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}
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Here, we're going to make all calculations using the ``_physics_process()``
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virtual function. Like ``_process()``, it allows you to update the node every
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frame, but it's designed specifically for physics-related code like moving a
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kinematic or rigid body.
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Here, instead of ``_process()``, we're going to make all calculations using the ``_physics_process()``
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virtual function. It's designed specifically for physics-related code like moving a
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kinematic or rigid body. It updates the node using fixed time intervals.
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.. seealso::
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