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Copy file name to clipboardExpand all lines: classes/class_color.rst
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@@ -1771,6 +1771,8 @@ Decodes a **Color** from an RGBE9995 format integer. See :ref:`Image.FORMAT_RGBE
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Creates a **Color** from the given string, which can be either an HTML color code or a named color (case-insensitive). Returns ``default`` if the color cannot be inferred from the string.
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If you want to create a color from String in a constant expression, use the equivalent constructor instead (i.e. ``Color("color string")``).
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.. rst-class:: classref-item-separator
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----
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If you want to use hex notation in a constant expression, use the equivalent constructor instead (i.e. ``Color(0xRRGGBBAA)``).
If ``true``, allows scrolling in sub-line intervals and enables a smooth scrolling animation when using the mouse wheel to scroll.
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If ``true``, enables a smooth scrolling animation when using the mouse wheel to scroll. See :ref:`text_editor/behavior/navigation/v_scroll_speed<class_EditorSettings_property_text_editor/behavior/navigation/v_scroll_speed>` for the speed of this animation.
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\ **Note:** :ref:`text_editor/behavior/navigation/smooth_scrolling<class_EditorSettings_property_text_editor/behavior/navigation/smooth_scrolling>` currently behaves poorly in projects where :ref:`ProjectSettings.physics/common/physics_ticks_per_second<class_ProjectSettings_property_physics/common/physics_ticks_per_second>` has been increased significantly from its default value (``60``). In this case, it is recommended to disable this setting.
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The number of pixels to scroll with every mouse wheel increment. Higher values make the script scroll by faster when using the mouse wheel.
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The speed of scrolling in lines per second when :ref:`text_editor/behavior/navigation/smooth_scrolling<class_EditorSettings_property_text_editor/behavior/navigation/smooth_scrolling>` is ``true``. Higher values make the script scroll by faster when using the mouse wheel.
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\ **Note:** You can hold down :kbd:`Alt` while using the mouse wheel to temporarily scroll 5 times faster.
Copy file name to clipboardExpand all lines: classes/class_inputeventshortcut.rst
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@@ -19,7 +19,7 @@ Represents a triggered keyboard :ref:`Shortcut<class_Shortcut>`.
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Description
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InputEventShortcut is a special event that can be received in :ref:`Node._unhandled_key_input<class_Node_private_method__unhandled_key_input>`. It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using :ref:`Viewport.push_input<class_Viewport_method_push_input>`.
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InputEventShortcut is a special event that can be received in :ref:`Node._input<class_Node_private_method__input>`, :ref:`Node._shortcut_input<class_Node_private_method__shortcut_input>`, and :ref:`Node._unhandled_input<class_Node_private_method__unhandled_input>`. It is typically sent by the editor's Command Palette to trigger actions, but can also be sent manually using :ref:`Viewport.push_input<class_Viewport_method_push_input>`.
Copy file name to clipboardExpand all lines: classes/class_os.rst
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@@ -1057,6 +1057,8 @@ Returns the exit code of a spawned process once it has finished running (see :re
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Returns ``-1`` if the ``pid`` is not a PID of a spawned child process, the process is still running, or the method is not implemented for the current platform.
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\ **Note:** Returns ``-1`` if the ``pid`` is a macOS bundled app process.
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\ **Note:** This method is implemented on Android, Linux, macOS and Windows.
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