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Clarify the purpose of the MIT license. This change replaces the jargon of the FSF "Free (as in freedom)" slogan with a more literal and general summary of the rights that the MIT license grants, and clarifies that it's the license itself which allows the contributors to develop Godot.
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getting_started/introduction/godot_design_philosophy.rst

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@@ -98,10 +98,11 @@ game code. See `The Godot editor is a Godot game`_ below.
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Open source
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Godot offers a fully open source codebase under the **MIT license**.
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This means all the technologies that ship with it have to be Free
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(as in freedom) as well.
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For the most part, they're developed from the ground up by contributors.
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Godot offers a fully open source codebase under the **MIT license**. This means
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that the codebase is free for anyone to download, use, modify, or share, as long
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as its license file is kept intact. Thanks to this open source license, most of
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the technologies that define Godot are developed from the ground up by
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community contributors.
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Anyone can plug in proprietary tools for the needs of their projects —
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they just won't ship with the engine. This may include Google AdMob,

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