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Update key mappings description for 2D and 3D Workspaces
Updating the Docs to reflect the latest in-editor Terminology. PR link of issue for the discussion - godotengine/godot#109234 (comment)
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tutorials/editor/default_key_mapping.rst

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@@ -31,9 +31,9 @@ General editor actions
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+-----------------------+-------------------------------+------------------------------+----------------------------------+
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| Action name | Windows, Linux | macOS | Editor setting |
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+=======================+===============================+==============================+==================================+
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| Open 2D Editor | :kbd:`Ctrl + F1` | :kbd:`Cmd + Ctrl + 1` | ``editor/editor_2d`` |
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| Open 2D Workspace | :kbd:`Ctrl + F1` | :kbd:`Cmd + Ctrl + 1` | ``editor/editor_2d`` |
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+-----------------------+-------------------------------+------------------------------+----------------------------------+
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| Open 3D Editor | :kbd:`Ctrl + F2` | :kbd:`Cmd + Ctrl + 2` | ``editor/editor_3d`` |
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| Open 3D Workspace | :kbd:`Ctrl + F2` | :kbd:`Cmd + Ctrl + 2` | ``editor/editor_3d`` |
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+-----------------------+-------------------------------+------------------------------+----------------------------------+
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| Open Script Editor | :kbd:`Ctrl + F3` | :kbd:`Cmd + Ctrl + 3` | ``editor/editor_script`` |
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+-----------------------+-------------------------------+------------------------------+----------------------------------+

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