File tree Expand file tree Collapse file tree 1 file changed +2
-2
lines changed Expand file tree Collapse file tree 1 file changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -673,7 +673,7 @@ There are 2 ways to use glow in 2D:
673673 and Mobile rendering methods. This has a performance cost, but it allows for a
674674 greater dynamic range. This also allows you to control which objects glow
675675 using their individual **Modulate ** or **Self Modulate ** properties (use the
676- RAW mode in the color picker). Enabling HDR can also reduce banding in the 2D
676+ Intensity slider in the color picker). Enabling HDR can also reduce banding in the 2D
677677 rendering output.
678678
679679 - To enable HDR in 2D, open the Project Settings, enable
@@ -696,7 +696,7 @@ There are 2 ways to use glow in 2D:
696696
697697 Example of using glow in a 2D scene. HDR 2D is enabled, while coins and the
698698 bullet have their **Modulate ** property increased to overbright values using the
699- RAW mode in the color picker.
699+ Intensity slider in the color picker.
700700
701701.. warning ::
702702
You can’t perform that action at this time.
0 commit comments