@@ -167,12 +167,8 @@ Compiling with support for Direct3D 12
167167By default, builds of Godot do not contain support for the Direct3D 12 graphics
168168API.
169169
170- To compile Godot with Direct3D 12 support you need at least the following:
170+ To compile Godot with Direct3D 12 support you need at least the following item :
171171
172- - `The DirectX Shader Compiler <https://github.com/Microsoft/DirectXShaderCompiler/releases >`_.
173- The zip folder will be named "dxc\_ " followed by the date of release. Download
174- it anywhere, unzip it and remember the path to the unzipped folder, you will
175- need it below.
176172- `godot-nir-static library <https://github.com/godotengine/godot-nir-static/releases/ >`_.
177173 We compile the Mesa libraries you will need into a static library. Download it
178174 anywhere, unzip it and remember the path to the unzipped folder, you will
@@ -232,23 +228,13 @@ look for the additional libraries:
232228
233229.. code-block :: doscon
234230
235- C:\godot> scons platform=windows d3d12=yes dxc_path=<...> mesa_libs=<...>
231+ C:\godot> scons platform=windows d3d12=yes mesa_libs=<...>
236232
237233 Or, with all options enabled:
238234
239235.. code-block :: doscon
240236
241- C:\godot> scons platform=windows d3d12=yes dxc_path=<...> mesa_libs=<...> agility_sdk_path=<...> pix_path=<...>
242-
243- .. note :: The build process will copy ``dxil.dll`` from the ``bin/<arch>/``
244- directory in the DXC folder to the Godot binary directory and the
245- appropriate ``bin/<arch> `` file in the Godot binary directory.
246- Direct3D 12-enabled Godot packages for distribution to end users must
247- include the ``dxil.dll `` (and relevant folders if using multi-arch),
248- both for the editor and games. At runtime, the renderer will try to
249- load the DLL from the arch-specific folders, and will fall back to the
250- same directory as the Godot executable if the appropriate arch isn't
251- found.
237+ C:\godot> scons platform=windows d3d12=yes mesa_libs=<...> agility_sdk_path=<...> pix_path=<...>
252238
253239 .. note :: For the Agility SDK's DLLs you have to explicitly choose the kind of
254240 workflow. Single-arch is the default (DLLs copied to ``bin/ ``). If you
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