Skip to content

Commit 7729d98

Browse files
authored
Merge pull request #10125 from tetrapod00/release-policy-36
Update Release Policy for release of 3.6
2 parents ca4c469 + 49a6517 commit 7729d98

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

about/release_policy.rst

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -218,11 +218,11 @@ Maintenance (patch) releases are released as needed with potentially very
218218
short development cycles, to provide users of the current stable branch with
219219
the latest bug fixes for their production needs.
220220

221-
The 3.6 release is still planned and should be the last stable branch of Godot
222-
3.x. It will be a Long-Term Support (LTS) release, which we plan to support for
223-
as long as users still need it (due to missing features in Godot 4.x, or
224-
having published games which they need to keep updating for platform
225-
requirements).
221+
The 3.6 release is out, and may be the last stable branch of Godot 3.x. It is a
222+
Long-Term Support (LTS) release, which we plan to support for as long as users
223+
still need it (due to missing features in Godot 4.x, or having published games
224+
which they need to keep updating for platform requirements). There is a
225+
development branch for 3.x, which may become 3.7, but it has no ETA.
226226

227227
What are the criteria for compatibility across engine versions?
228228
---------------------------------------------------------------

0 commit comments

Comments
 (0)