Skip to content

Commit 790bba0

Browse files
Update file paths for editor plugin source files
1 parent 0fce3e7 commit 790bba0

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

engine_details/editor/introduction_to_editor_development.rst

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -46,13 +46,13 @@ Some important files in the editor are:
4646

4747
- `editor/editor_node.cpp <https://github.com/godotengine/godot/blob/master/editor/editor_node.cpp>`__:
4848
Main editor initialization file. Effectively the "main scene" of the editor.
49-
- `editor/project_manager.cpp <https://github.com/godotengine/godot/blob/master/editor/project_manager.cpp>`__:
49+
- `editor/project_manager/project_manager.cpp <https://github.com/godotengine/godot/blob/master/editor/project_manager/project_manager.cpp>`__:
5050
Main Project Manager initialization file. Effectively the "main scene" of the Project Manager.
51-
- `editor/plugins/canvas_item_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/canvas_item_editor_plugin.cpp>`__:
51+
- `editor/scene/canvas_item_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/scene/canvas_item_editor_plugin.cpp>`__:
5252
The 2D editor viewport and related functionality (toolbar at the top, editing modes, overlaid helpers/panels, …).
53-
- `editor/plugins/node_3d_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/node_3d_editor_plugin.cpp>`__:
53+
- `editor/scene/3d/node_3d_editor_plugin.cpp <https://github.com/godotengine/godot/blob/master/editor/scene/3d/node_3d_editor_plugin.cpp>`__:
5454
The 3D editor viewport and related functionality (toolbar at the top, editing modes, overlaid panels, …).
55-
- `editor/plugins/node_3d_editor_gizmos.cpp <https://github.com/godotengine/godot/blob/master/editor/plugins/node_3d_editor_gizmos.cpp>`__:
55+
- `editor/scene/3d/node_3d_editor_gizmos.cpp <https://github.com/godotengine/godot/blob/master/editor/scene/3d/node_3d_editor_gizmos.cpp>`__:
5656
Where the 3D editor gizmos are defined and drawn.
5757
This file doesn't have a 2D counterpart as 2D gizmos are drawn by the nodes themselves.
5858

@@ -85,4 +85,4 @@ Development tips
8585
To iterate quickly on the editor, we recommend to set up a test project and
8686
:ref:`open it from the command line <doc_command_line_tutorial>` after compiling
8787
the editor. This way, you don't have to go through the Project Manager every
88-
time you start Godot.
88+
time you start Godot.

0 commit comments

Comments
 (0)