@@ -136,7 +136,7 @@ If a runnable web export template is available, a button appears between the
136136*Stop scene * and *Play edited Scene * buttons in the editor to quickly open the
137137game in the default browser for testing.
138138
139- If your project uses GDExtension **Extension Support ** needs to be enabled.
139+ If your project uses GDExtension, **Extension Support ** needs to be enabled.
140140
141141If you plan to use :ref: `VRAM compression <doc_importing_images >` make sure that
142142**VRAM Texture Compression ** is enabled for the targeted platforms (enabling
@@ -150,6 +150,13 @@ the default HTML page. See :ref:`doc_customizing_html5_shell`.
150150HTML page. This allows to, for example, load webfonts and third-party
151151JavaScript APIs, include CSS, or run JavaScript code.
152152
153+ The window size will automatically match the browser window size by default.
154+ If you want to use a fixed size instead regardless of the browser window size,
155+ change **Canvas Resize Policy ** to **None **. This allows controlling the window
156+ size with custom JavaScript code in the HTML shell. You can also set it to
157+ **Project ** to make it behave closer to a native export, according to the
158+ :ref: `project settings <doc_multiple_resolutions >`.
159+
153160.. important :: Each project must generate their own HTML file. On export,
154161 several text placeholders are replaced in the generated HTML
155162 file specifically for the given export options. Any direct
0 commit comments