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Recommend building just compile_commands.json in the CLion documentation.
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engine_details/development/configuring_an_ide/clion.rst

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@@ -13,7 +13,7 @@ CLion can import a project's `compilation database file <https://clang.llvm.org/
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::
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scons compiledb=yes
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scons compiledb=yes compile_commands.json
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Then, open the Godot root directory with CLion and wait for the project to be fully
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indexed. If code completion, parameter information, or refactoring are not enabled,

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