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lines changed Original file line number Diff line number Diff line change @@ -368,6 +368,12 @@ this.
368368in :abbr: `LDR ( Low Dynamic Range ) ` sRGB-space while 3D rendering uses
369369:abbr: `HDR ( High Dynamic Range ) ` linear space.
370370
371+ The color format used for 2D rendering is RGB8 (RGBA8 if the **Transparent **
372+ property on the Viewport is enabled). 3D rendering uses a 24-bit unsigned
373+ normalized integer depth buffer, or 32-bit signed floating-point if a 24-bit
374+ depth buffer is not supported by the hardware. 2D rendering does not use a depth
375+ buffer.
376+
3713773D resolution scaling is performed differently depending on whether bilinear or
372378FSR 1.0 scaling is used. When bilinear scaling is used, no special upscaling
373379shader is run. Instead, the viewport's texture is stretched and displayed with a
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