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2 parents 3439a19 + 36e3368 commit b16813eCopy full SHA for b16813e
tutorials/scripting/creating_script_templates.rst
@@ -39,10 +39,6 @@ the Godot editor. Go to ``Editor > Open Editor Data/Settings Folder`` and it
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will open a folder in your file browser, inside that folder is the
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``script_templates`` folder.
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-If no ``script_templates`` is detected, Godot will create a default set of
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-built-in templates automatically, so this logic can be used to reset the default
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-templates in case you've accidentally overwritten them.
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-
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Project-defined templates
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~~~~~~~~~~~~~~~~~~~~~~~~~
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