Skip to content

Commit b19031b

Browse files
authored
Merge pull request #9603 from Piralein/waaaaaaallleeee
Add requested changes and finish up stale PR's
2 parents 3aedb25 + 88ee743 commit b19031b

File tree

2 files changed

+6
-4
lines changed

2 files changed

+6
-4
lines changed

getting_started/step_by_step/scripting_first_script.rst

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -101,7 +101,8 @@ the following line of code:
101101
.. code-tab:: csharp C#
102102

103103
using Godot;
104-
104+
using System;
105+
105106
public partial class MySprite2D : Sprite2D
106107
{
107108
}
@@ -327,7 +328,8 @@ Here is the complete ``sprite_2d.gd`` file for reference.
327328
.. code-tab:: csharp C#
328329

329330
using Godot;
330-
331+
using System;
332+
331333
public partial class MySprite2D : Sprite2D
332334
{
333335
private int _speed = 400;

tutorials/shaders/shader_reference/canvas_item_shader.rst

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -132,9 +132,9 @@ is usually:
132132
+--------------------------------+----------------------------------------------------+
133133
| inout float **POINT_SIZE** | Point size for point drawing. |
134134
+--------------------------------+----------------------------------------------------+
135-
| in vec4 **CUSTOM0** | |
135+
| in vec4 **CUSTOM0** | Custom value from vertex primitive. |
136136
+--------------------------------+----------------------------------------------------+
137-
| in vec4 **CUSTOM1** | |
137+
| in vec4 **CUSTOM1** | Custom value from vertex primitive. |
138138
+--------------------------------+----------------------------------------------------+
139139

140140
Fragment built-ins

0 commit comments

Comments
 (0)