Commit badeecb
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Add info to turn off preview sunlight before working with 3D shader lighting.
By default in Godot 4.3, preview sunlight is enabled and only disabled by a DirectionalLight3D being added to the scene. If you follow the guide and add an OmniLight3D, the preview sunlight stays enabled and causes a drastically different look.1 parent b66dc5a commit badeecb
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