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Fix incorrect images being referenced on Using TileSets (#6880)
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tutorials/2d/using_tilesets.rst

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@@ -196,7 +196,7 @@ Save this scene to a scene file (separate from the scene containing the
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TileMap), then switch to the scene containing the TileMap node. Open the TileSet
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editor, and create a new **Scenes Collection** in the left column:
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.. figure:: img/using_tilesets_recreate_tiles_automatically.webp
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.. figure:: img/using_tilesets_creating_scene_collection.webp
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:align: center
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:alt: Creating a scenes collection in the TileSet editor
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@@ -215,7 +215,7 @@ collection then create a new scene slot:
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Select this scene slot in the right column, then use **Quick Load** (or
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**Load**) to load the scene file containing the particles:
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.. figure:: img/using_tilesets_recreate_tiles_automatically.webp
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.. figure:: img/using_tilesets_adding_scene_tile.webp
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:align: center
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:alt: Creating a scene slot, then loading a scene file into it in the TileSet editor
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