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The ``vsproj`` parameter signals that you want Visual Studio solution generated.
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The ``dev_build`` parameter makes sure the debug symbols are included, allowing to e.g. step through code using breakpoints.
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- If you have Rider setup as your main IDE for .sln, you can now open the project by double-clicking on the ``godot.sln`` in the project root
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or by using the **Open** option inside of Rider.
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.. note:: Rider could fail to build the solution.
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If that is the case, try running `git clean -xdf` to remove all traces of the previous build artifacts
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and regenerate the build files using the `scons` command again. Restarting the terminal and your
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development environment may help.
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.. note:: Ensure that the appropriate Solution configuration is selected on the Rider toolbar. It affects resolve of the SDKs, code analysis, build, run, etc.
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Compiling and debugging the project
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-----------------------------------
@@ -86,4 +86,14 @@ Alternatively you can use **Run > Attach to Process** to attach the debugger to
Please consult the `JetBrains Rider documentation <https://www.jetbrains.com/rider/documentation/>`_ for any specific information about the JetBrains IDE.
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