|
| 1 | +# Lines starting with '#' are comments. |
| 2 | +# Each line is a file pattern followed by one or more owners. |
| 3 | +# Owners can be @users, @org/teams or emails. |
| 4 | + |
| 5 | +# About |
| 6 | + |
| 7 | +# TODO |
| 8 | + |
| 9 | +# ---------------- |
| 10 | + |
| 11 | +# Community |
| 12 | + |
| 13 | +# TODO |
| 14 | + |
| 15 | +## Asset Library |
| 16 | + |
| 17 | +# TODO |
| 18 | + |
| 19 | +# ---------------- |
| 20 | + |
| 21 | +# Engine Details |
| 22 | + |
| 23 | +# TODO |
| 24 | + |
| 25 | +# ---------------- |
| 26 | + |
| 27 | +# Getting Started |
| 28 | + |
| 29 | +# TODO |
| 30 | + |
| 31 | +# ---------------- |
| 32 | + |
| 33 | +# Tutorials |
| 34 | + |
| 35 | +## 2D |
| 36 | + |
| 37 | +/tutorials/2d/ @godotengine/2d-nodes @godotengine/documentation |
| 38 | + |
| 39 | +# TODO: Any additional ownership for particles and rendering? |
| 40 | + |
| 41 | +## 3D |
| 42 | + |
| 43 | +/tutorials/3d/ @godotengine/3d-nodes @godotengine/documentation |
| 44 | + |
| 45 | +# TODO: Should any of these also have rendering ownership when rendering related? |
| 46 | + |
| 47 | +## Animation |
| 48 | + |
| 49 | +/tutorials/animation/ @godotengine/animation @godotengine/documentation |
| 50 | + |
| 51 | +## Assets Pipeline |
| 52 | + |
| 53 | +/tutorials/assets_pipeline/ @godotengine/import @godotengine/documentation |
| 54 | + |
| 55 | +# TODO: Any additional ownership for 3D and translations? |
| 56 | + |
| 57 | +## Audio |
| 58 | + |
| 59 | +/tutorials/audio/ @godotengine/audio @godotengine/documentation |
| 60 | + |
| 61 | +## Best Practices |
| 62 | + |
| 63 | +# TODO |
| 64 | + |
| 65 | +## Editor |
| 66 | + |
| 67 | +/tutorials/editor/*script* @godotengine/script-editor @godotengine/documentation |
| 68 | + |
| 69 | +# TODO |
| 70 | + |
| 71 | +## Export |
| 72 | + |
| 73 | +/tutorials/export/*android* @godotengine/android @godotengine/documentation |
| 74 | +/tutorials/export/*ios* @godotengine/ios @godotengine/documentation |
| 75 | +/tutorials/export/*linux* @godotengine/linux-bsd @godotengine/documentation |
| 76 | +/tutorials/export/*macos* @godotengine/macos @godotengine/documentation |
| 77 | +/tutorials/export/*visionos* @godotengine/ios @godotengine/documentation |
| 78 | +/tutorials/export/*web* @godotengine/web @godotengine/documentation |
| 79 | +/tutorials/export/*windows* @godotengine/windows @godotengine/documentation |
| 80 | + |
| 81 | +# TODO |
| 82 | + |
| 83 | +## i18n |
| 84 | + |
| 85 | +# TODO |
| 86 | + |
| 87 | +## Inputs |
| 88 | + |
| 89 | +/tutorials/inputs/ @godotengine/input @godotengine/documentation |
| 90 | + |
| 91 | +## IO |
| 92 | + |
| 93 | +# TODO |
| 94 | + |
| 95 | +## Math |
| 96 | + |
| 97 | +# TODO |
| 98 | + |
| 99 | +## Migrating |
| 100 | + |
| 101 | +# TODO |
| 102 | + |
| 103 | +## Navigation |
| 104 | + |
| 105 | +/tutorials/navigation/ @godotengine/navigation @godotengine/documentation |
| 106 | + |
| 107 | +## Networking |
| 108 | + |
| 109 | +/tutorials/networking/ @godotengine/network @godotengine/documentation |
| 110 | + |
| 111 | +## Performance |
| 112 | + |
| 113 | +# TODO |
| 114 | + |
| 115 | +## Physics |
| 116 | + |
| 117 | +/tutorials/physics/ @godotengine/physics @godotengine/documentation |
| 118 | + |
| 119 | +## Platform |
| 120 | + |
| 121 | +/tutorials/platform/android/ @godotengine/android @godotengine/documentation |
| 122 | +/tutorials/platform/ios/ @godotengine/ios @godotengine/documentation |
| 123 | +/tutorials/platform/web/ @godotengine/web @godotengine/documentation |
| 124 | + |
| 125 | +# TODO |
| 126 | + |
| 127 | +## Plugins |
| 128 | + |
| 129 | +# TODO |
| 130 | + |
| 131 | +## Rendering |
| 132 | + |
| 133 | +/tutorials/rendering/ @godotengine/rendering @godotengine/documentation |
| 134 | + |
| 135 | +## Scripting |
| 136 | + |
| 137 | +# TODO |
| 138 | + |
| 139 | +### CPP |
| 140 | + |
| 141 | +# TODO |
| 142 | + |
| 143 | +### C# |
| 144 | + |
| 145 | +/tutorials/scripting/c_sharp/ @godotengine/dotnet @godotengine/documentation |
| 146 | + |
| 147 | +### Debug |
| 148 | + |
| 149 | +# TODO |
| 150 | + |
| 151 | +### GDExtension |
| 152 | + |
| 153 | +/tutorials/scripting/gdextension/ @godotengine/gdextension @godotengine/documentation |
| 154 | + |
| 155 | +### GDScript |
| 156 | + |
| 157 | +/tutorials/scripting/gdscript/ @godotengine/gdscript @godotengine/documentation |
| 158 | + |
| 159 | +## Shaders |
| 160 | + |
| 161 | +/tutorials/shaders/ @godotengine/shaders @godotengine/documentation |
| 162 | + |
| 163 | +## UI |
| 164 | + |
| 165 | +/tutorials/ui/ @godotengine/gui-nodes @godotengine/documentation |
| 166 | + |
| 167 | +## XR |
| 168 | + |
| 169 | +/tutorials/xr/ @godotengine/xr @godotengine/documentation |
| 170 | + |
| 171 | +# TODO: Should any of these also have rendering ownership when rendering related? |
| 172 | + |
| 173 | +# ---------------- |
| 174 | + |
| 175 | +# Documentation (After everything to catch all) |
| 176 | + |
| 177 | +/*.* @godotengine/documentation |
| 178 | + |
| 179 | +# TODO: Should the build related files, like `.py` be owned by the doc team or buildsystem? |
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