You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If ``true``, the dialog will be hidden when the ``ui_cancel`` action is pressed (by default, this action is bound to :ref:`@GlobalScope.KEY_ESCAPE<class_@GlobalScope_constant_KEY_ESCAPE>`).
180
+
If ``true``, the dialog will be hidden when the ``ui_close_dialog`` action is pressed (by default, this action is bound to :kbd:`Escape`, or :kbd:`Cmd+W` on macOS).
Copy file name to clipboardExpand all lines: classes/class_array.rst
-2Lines changed: 0 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1237,8 +1237,6 @@ If you need to return the removed element, use :ref:`pop_at()<class_Array_method
1237
1237
1238
1238
\ **Note:** This method shifts every element's index after ``position`` back, which may have a noticeable performance cost, especially on larger arrays.
1239
1239
1240
-
\ **Note:** The ``position`` cannot be negative. To remove an element relative to the end of the array, use ``arr.remove_at(arr.size() - (i + 1))``. To remove the last element from the array, use ``arr.resize(arr.size() - 1)``.
Copy file name to clipboardExpand all lines: classes/class_control.rst
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -3255,7 +3255,7 @@ Creates an :ref:`InputEventMouseButton<class_InputEventMouseButton>` that attemp
3255
3255
3256
3256
Steal the focus from another control and become the focused control (see :ref:`focus_mode<class_Control_property_focus_mode>`).
3257
3257
3258
-
If ``hide_focus`` is ``true``, the control will not visually show its focused state. Has no effect if:ref:`ProjectSettings.gui/common/always_show_focus_state<class_ProjectSettings_property_gui/common/always_show_focus_state>` is set to ``true``.
3258
+
If ``hide_focus`` is ``true``, the control will not visually show its focused state. Has no effect for:ref:`LineEdit<class_LineEdit>` and :ref:`TextEdit<class_TextEdit>` when :ref:`ProjectSettings.gui/common/show_focus_state_on_pointer_event<class_ProjectSettings_property_gui/common/show_focus_state_on_pointer_event>` is set to ``Control Supports Keyboard Input``, or for any control when it is set to ``Always``.
3259
3259
3260
3260
\ **Note:** Using this method together with :ref:`Callable.call_deferred()<class_Callable_method_call_deferred>` makes it more reliable, especially when called inside :ref:`Node._ready()<class_Node_private_method__ready>`.
Copy file name to clipboardExpand all lines: classes/class_displayserver.rst
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -3942,7 +3942,7 @@ Callbacks have the following arguments: ``status: bool, selected_paths: PackedSt
3942
3942
3943
3943
\ **Note:** ``current_directory`` might be ignored.
3944
3944
3945
-
\ **Note:** Embedded file dialog and Windows file dialog support only file extensions, while Android, Linux, and macOS file dialogs also support MIME types.
3945
+
\ **Note:** Embedded file dialogs and Windows file dialogs support only file extensions, while Android, Linux, and macOS file dialogs also support MIME types.
3946
3946
3947
3947
\ **Note:** On Android and Linux, ``show_hidden`` is ignored.
3948
3948
@@ -3978,7 +3978,7 @@ Callbacks have the following arguments: ``status: bool, selected_paths: PackedSt
3978
3978
3979
3979
\ **Note:** ``current_directory`` might be ignored.
3980
3980
3981
-
\ **Note:** Embedded file dialog and Windows file dialog support only file extensions, while Android, Linux, and macOS file dialogs also support MIME types.
3981
+
\ **Note:** Embedded file dialogs and Windows file dialogs support only file extensions, while Android, Linux, and macOS file dialogs also support MIME types.
3982
3982
3983
3983
\ **Note:** On Linux (X11), ``show_hidden`` is ignored.
This function is called when an individual scene is about to be played in the editor. ``args`` is a list of command line arguments that will be passed to the new Godot instance, which will be replaced by the list returned by this function.
1053
+
1054
+
::
1055
+
1056
+
func _run_scene(scene, args):
1057
+
args.append("--an-extra-argument")
1058
+
return args
1059
+
1060
+
\ **Note:** Text that is printed in this method will not be visible in the editor's Output panel unless :ref:`EditorSettings.run/output/always_clear_output_on_play<class_EditorSettings_property_run/output/always_clear_output_on_play>` is ``false``.
0 commit comments