Skip to content

Commit e624658

Browse files
authored
Merge pull request #10371 from AturAseman/patch-1
Clarify sentence in Overview of Godot's key concepts
2 parents a8de34b + 9b0d9b2 commit e624658

File tree

1 file changed

+3
-2
lines changed

1 file changed

+3
-2
lines changed

getting_started/introduction/key_concepts_overview.rst

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -84,8 +84,9 @@ flexibility in how you structure your scenes.
8484
more about it here:
8585
https://gameprogrammingpatterns.com/observer.html
8686

87-
For example, buttons emit a signal when pressed. You can connect to this signal
88-
to run code in reaction to this event, like starting the game or opening a menu.
87+
For example, buttons emit a signal when pressed. You can connect a piece of code
88+
to this signal which will run in reaction to this event, like starting the game
89+
or opening a menu.
8990

9091
Other built-in signals can tell you when two objects collided, when a character
9192
or monster entered a given area, and much more. You can also define new signals

0 commit comments

Comments
 (0)