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Update getting_started/first_2d_game/05.the_main_game_scene.rst
Co-authored-by: tetrapod <[email protected]>
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getting_started/first_2d_game/05.the_main_game_scene.rst

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Now to connect the ``timeout()`` signal of each Timer node (``StartTimer``,
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``ScoreTimer``, and ``MobTimer``) to the main script. For each of the three
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timers, select the timer within the Main node in the Scene dock, and then
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access the Node dock on the sidebar, making sure to have the Signals tab
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selected in the Node dock, then find and double-click the ``timeout`` signal
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in the list (or right-click and select "Connect..."). This will open a new
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signal connection dialog. The default settings in this dialog should be fine,
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so select 'Connect' to resolve the dialog box and create a new signal
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connection.
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timers, select the timer in the Scene dock, open the Signals tab of the Node
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dock, then double-click the ``timeout()`` signal in the list. This will open a new
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signal connection dialog. The default settings in this dialog should be fine, so
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select **Connect** to create a new signal connection.
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Once all three timers have this set up, you should be able to see each timer
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have a Signal connection for their respective ``timeout()`` signal, showing in

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