Skip to content

SkeletonModification2DFABRIK documentation page says that it supports angle constrains, but there is no way to set themΒ #10579

@linuxhuskarl

Description

@linuxhuskarl

Your Godot version: 4.3

Issue description: As in the title. I'd say either correct the documentation, or expose the said functionality. See the screenshot below for confirmation, that there is no way to set angle constrains.

Image

URL to the documentation page: SkeletonModification2DFABRIK

If you know how to fix the issue you are reporting please
consider opening a pull request. We provide a tutorial on
using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html,
writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html
and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html

Metadata

Metadata

Assignees

No one assigned

    Labels

    area:class referenceIssues and PRs about the class reference, which should be addressed on the Godot engine repositoryenhancementtopic:animation

    Type

    No type

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions