-
-
Notifications
You must be signed in to change notification settings - Fork 3.6k
Open
Labels
area:class referenceIssues and PRs about the class reference, which should be addressed on the Godot engine repositoryIssues and PRs about the class reference, which should be addressed on the Godot engine repositoryenhancement
Description
Your Godot version: 4.5
Issue description: Various signals are described as emitted "when" a shape enters/exits the area. This doesn't seem to be a good description of the actual behavior; for instance, a CharacterBody performing a bunch of move_and_collide steps during the same physics tick doesn't cause a body_entered signal to fire at the time of any one individual move. I don't have a suggested better wording because I'm not myself sure what the actual timing is.
URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_area3d.html
Metadata
Metadata
Assignees
Labels
area:class referenceIssues and PRs about the class reference, which should be addressed on the Godot engine repositoryIssues and PRs about the class reference, which should be addressed on the Godot engine repositoryenhancement