diff --git a/getting_started/introduction/godot_design_philosophy.rst b/getting_started/introduction/godot_design_philosophy.rst index c5bdc2ebbca..b07c8901d08 100644 --- a/getting_started/introduction/godot_design_philosophy.rst +++ b/getting_started/introduction/godot_design_philosophy.rst @@ -142,11 +142,12 @@ and scenes for your games, or **build plugins and extend the editor.** This leads to a reliable and flexible UI system, as it powers the editor itself. With the ``@tool`` annotation, you can run any game code in the editor. -|image5| +.. figure:: img/introduction_rpg_in_a_box.webp + :align: center -*RPG in a Box is a voxel RPG editor made with Godot 2. It uses Godot's -UI tools for its node-based programming system and for the rest of the -interface.* + RPG in a Box is a voxel RPG editor made with Godot. It uses Godot's + UI tools for its node-based programming system and for the rest of the + interface. Put the ``@tool`` annotation at the top of any GDScript file and it will run in the editor. This lets you import and export plugins, create plugins @@ -170,4 +171,3 @@ interfaces over your 3D world. .. |image0| image:: img/engine_design_01.png .. |image1| image:: img/engine_design_02.png .. |image2| image:: img/engine_design_03.png -.. |image5| image:: img/engine_design_rpg_in_a_box.png diff --git a/getting_started/introduction/img/engine_design_rpg_in_a_box.png b/getting_started/introduction/img/engine_design_rpg_in_a_box.png deleted file mode 100644 index ec362fd31fb..00000000000 Binary files a/getting_started/introduction/img/engine_design_rpg_in_a_box.png and /dev/null differ diff --git a/getting_started/introduction/img/introduction_cassette_beasts.webp b/getting_started/introduction/img/introduction_cassette_beasts.webp new file mode 100644 index 00000000000..d4fcd0520a8 Binary files /dev/null and b/getting_started/introduction/img/introduction_cassette_beasts.webp differ diff --git a/getting_started/introduction/img/introduction_ex_zodiac.png b/getting_started/introduction/img/introduction_ex_zodiac.png deleted file mode 100644 index 7a38f6d677c..00000000000 Binary files a/getting_started/introduction/img/introduction_ex_zodiac.png and /dev/null differ diff --git a/getting_started/introduction/img/introduction_helms_of_fury.jpg b/getting_started/introduction/img/introduction_helms_of_fury.jpg deleted file mode 100644 index 7ea52ac52de..00000000000 Binary files a/getting_started/introduction/img/introduction_helms_of_fury.jpg and /dev/null differ diff --git a/getting_started/introduction/img/introduction_pvkk.webp b/getting_started/introduction/img/introduction_pvkk.webp new file mode 100644 index 00000000000..ebf8e8a477e Binary files /dev/null and b/getting_started/introduction/img/introduction_pvkk.webp differ diff --git a/getting_started/introduction/img/introduction_rpg_in_a_box.png b/getting_started/introduction/img/introduction_rpg_in_a_box.png deleted file mode 100644 index fbc9c903941..00000000000 Binary files a/getting_started/introduction/img/introduction_rpg_in_a_box.png and /dev/null differ diff --git a/getting_started/introduction/img/introduction_rpg_in_a_box.webp b/getting_started/introduction/img/introduction_rpg_in_a_box.webp new file mode 100644 index 00000000000..c84020d5eeb Binary files /dev/null and b/getting_started/introduction/img/introduction_rpg_in_a_box.webp differ diff --git a/getting_started/introduction/img/introduction_usagi_shima.webp b/getting_started/introduction/img/introduction_usagi_shima.webp new file mode 100644 index 00000000000..788b64551e1 Binary files /dev/null and b/getting_started/introduction/img/introduction_usagi_shima.webp differ diff --git a/getting_started/introduction/introduction_to_godot.rst b/getting_started/introduction/introduction_to_godot.rst index 16fe4c1c31e..3bd995af384 100644 --- a/getting_started/introduction/introduction_to_godot.rst +++ b/getting_started/introduction/introduction_to_godot.rst @@ -33,18 +33,31 @@ Godot was initially developed in-house by an Argentinian game studio. Its development started in 2001, and the engine was rewritten and improved tremendously since its open source release in 2014. -Some examples of games created with Godot include Ex-Zodiac and Helms of Fury. +Some examples of games created with Godot include Cassette Beasts, PVKK, and +Usagi Shima. As for applications, the open source pixel art drawing program +Pixelorama is powered by Godot, and so is the voxel RPG creator RPG in a Box. +You can find many more examples in the `Official Showcase +`_. -.. image:: img/introduction_ex_zodiac.png +.. figure:: img/introduction_usagi_shima.webp + :align: center -.. image:: img/introduction_helms_of_fury.jpg + Usagi Shima -As for applications, the open source pixel art drawing program Pixelorama is -powered by Godot, and so is the voxel RPG creator RPG in a box. +.. figure:: img/introduction_cassette_beasts.webp + :align: center -.. image:: img/introduction_rpg_in_a_box.png + Cassette Beasts -You can find many more examples in the `official showcase videos`_. +.. figure:: img/introduction_pvkk.webp + :align: center + + PVKK: Planetenverteidigungskanonenkommandant + +.. figure:: img/introduction_rpg_in_a_box.webp + :align: center + + RPG in a Box How does it work and look? --------------------------