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  • Godot 4 is no longer in "the early stages". However, we may want to add back in a bullet point about Godot 3.x/3.6's focus on stability, and that it is still a good choice if you already have a 3.x project that is shipped or near to shipping. I'm not sure if such projects would need us to tell them that, though 🙂
  • There are now plenty of Godot 4 tutorials.

This page and https://docs.godotengine.org/en/latest/about/release_policy.html#which-version-should-i-use-for-a-new-project do need a more extensive update, tweaking wording and recommendations. I split out these two bullet points because they seemed like clear removals.

@tetrapod00 tetrapod00 added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Feb 11, 2025
@skyace65 skyace65 merged commit 1673357 into godotengine:master Feb 11, 2025
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Thanks!

@tetrapod00 tetrapod00 deleted the remove-disadvantage branch February 11, 2025 23:59
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