diff --git a/tutorials/scripting/gdscript/gdscript_format_string.rst b/tutorials/scripting/gdscript/gdscript_format_string.rst index 492961b54f8..a8f8791d383 100644 --- a/tutorials/scripting/gdscript/gdscript_format_string.rst +++ b/tutorials/scripting/gdscript/gdscript_format_string.rst @@ -6,7 +6,7 @@ GDScript format strings Godot offers multiple ways to dynamically change the contents of strings: - Format strings: ``var string = "I have %s cats." % "3"`` -- The ``String.format()`` method: ``var string = "I have {} cats.".format([3])`` +- The ``String.format()`` method: ``var string = "I have {0} cats.".format([3])`` - String concatenation: ``var string = "I have " + str(3) + " cats."`` This page explains how to use format strings, and briefly explains the ``format()``