From 1c788b9d33cbf89e79e4679880d53ea0d28cea9b Mon Sep 17 00:00:00 2001 From: Zoey Lome Date: Fri, 7 Mar 2025 15:16:14 -0600 Subject: [PATCH 1/3] fix: Update link to color map from 4.0.2 -> 4.4. --- contributing/development/editor/creating_icons.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/contributing/development/editor/creating_icons.rst b/contributing/development/editor/creating_icons.rst index cdb6047311d..589a9ac643c 100644 --- a/contributing/development/editor/creating_icons.rst +++ b/contributing/development/editor/creating_icons.rst @@ -38,7 +38,7 @@ Color conversion for light editor themes If the user has configured their editor to use a light theme, Godot will convert the icon's colors based on a -`set of predefined color mappings `__. +`set of predefined color mappings `__. This is to ensure the icon always displays with a sufficient contrast rate. Try to restrict your icon's color palette to colors found in the list above. Otherwise, your icon may become difficult to read on a light background. From c89f9917c89650fe05ec728dc79255208ec72c6a Mon Sep 17 00:00:00 2001 From: Zoey Lome Date: Fri, 14 Mar 2025 09:51:45 -0500 Subject: [PATCH 2/3] fix: use the stable tag instead of the branch. --- contributing/development/editor/creating_icons.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/contributing/development/editor/creating_icons.rst b/contributing/development/editor/creating_icons.rst index 589a9ac643c..5bae16b2b06 100644 --- a/contributing/development/editor/creating_icons.rst +++ b/contributing/development/editor/creating_icons.rst @@ -38,7 +38,7 @@ Color conversion for light editor themes If the user has configured their editor to use a light theme, Godot will convert the icon's colors based on a -`set of predefined color mappings `__. +`set of predefined color mappings `__. This is to ensure the icon always displays with a sufficient contrast rate. Try to restrict your icon's color palette to colors found in the list above. Otherwise, your icon may become difficult to read on a light background. From bddda22918b76af8ceb854a7fa0ce0d8fb99a11a Mon Sep 17 00:00:00 2001 From: Zoey Lome Date: Mon, 17 Mar 2025 16:11:31 -0500 Subject: [PATCH 3/3] fix: unpin specific lines and branch so this won't break in the future. Co-authored-by: Matthew --- contributing/development/editor/creating_icons.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/contributing/development/editor/creating_icons.rst b/contributing/development/editor/creating_icons.rst index 5bae16b2b06..2626e0afbf3 100644 --- a/contributing/development/editor/creating_icons.rst +++ b/contributing/development/editor/creating_icons.rst @@ -38,7 +38,7 @@ Color conversion for light editor themes If the user has configured their editor to use a light theme, Godot will convert the icon's colors based on a -`set of predefined color mappings `__. +`set of predefined color mappings `__. This is to ensure the icon always displays with a sufficient contrast rate. Try to restrict your icon's color palette to colors found in the list above. Otherwise, your icon may become difficult to read on a light background.