From 63afbfba4dad7f9ef7cd6963d488706afc8e4851 Mon Sep 17 00:00:00 2001 From: Jason McIntosh Date: Wed, 26 Mar 2025 16:38:23 -0400 Subject: [PATCH 1/2] Clarify the purpose of the MIT license. This change replaces the jargon of the FSF "Free (as in freedom)" slogan with a more literal and general summary of the rights that the MIT license grants, and clarifies that it's the license itself which allows the contributors to develop Godot. --- getting_started/introduction/godot_design_philosophy.rst | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/getting_started/introduction/godot_design_philosophy.rst b/getting_started/introduction/godot_design_philosophy.rst index c5bdc2ebbca..d03990c233a 100644 --- a/getting_started/introduction/godot_design_philosophy.rst +++ b/getting_started/introduction/godot_design_philosophy.rst @@ -98,10 +98,11 @@ game code. See `The Godot editor is a Godot game`_ below. Open source ----------- -Godot offers a fully open source codebase under the **MIT license**. -This means all the technologies that ship with it have to be Free -(as in freedom) as well. -For the most part, they're developed from the ground up by contributors. +Godot offers a fully open source codebase under the **MIT license**. This means +that the codebase is free for anyone to download, use, modify, or share, as long +as its license file is kept intact. Thanks to this open source license, most of +the technologies that define Godot are developed from the ground up by +community contributors. Anyone can plug in proprietary tools for the needs of their projects — they just won't ship with the engine. This may include Google AdMob, From a772d5b8e8e2735d80c65b91315edcfa88a1f6f0 Mon Sep 17 00:00:00 2001 From: Matthew Date: Mon, 31 Mar 2025 20:47:11 -0400 Subject: [PATCH 2/2] Update getting_started/introduction/godot_design_philosophy.rst Co-authored-by: Aaron Franke --- .../introduction/godot_design_philosophy.rst | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/getting_started/introduction/godot_design_philosophy.rst b/getting_started/introduction/godot_design_philosophy.rst index d03990c233a..d49c8510699 100644 --- a/getting_started/introduction/godot_design_philosophy.rst +++ b/getting_started/introduction/godot_design_philosophy.rst @@ -98,11 +98,13 @@ game code. See `The Godot editor is a Godot game`_ below. Open source ----------- -Godot offers a fully open source codebase under the **MIT license**. This means -that the codebase is free for anyone to download, use, modify, or share, as long -as its license file is kept intact. Thanks to this open source license, most of -the technologies that define Godot are developed from the ground up by -community contributors. +Godot offers a fully open source codebase under the **MIT license**. +This means that the codebase is free for anyone to download, use, +modify, or share, as long as its license file is kept intact. + +All technologies that ship with Godot, including third-party libraries, must +be legally compatible with this open source license. Therefore, most parts +of Godot are developed from the ground up by community contributors. Anyone can plug in proprietary tools for the needs of their projects — they just won't ship with the engine. This may include Google AdMob,