diff --git a/tutorials/math/beziers_and_curves.rst b/tutorials/math/beziers_and_curves.rst index 3811a0c4475..b4cbf3beebe 100644 --- a/tutorials/math/beziers_and_curves.rst +++ b/tutorials/math/beziers_and_curves.rst @@ -175,8 +175,8 @@ control the shape of our curve freely. Instead of having ``p0``, ``p1``, ``p2`` and ``p3``, we will store them as: * ``point0 = p0``: Is the first point, the source -* ``control0 = p1 - p0``: Is a vector relative to the first control point -* ``control1 = p3 - p2``: Is a vector relative to the second control point +* ``control0 = p1 - p0``: Is a vector relative to the first point +* ``control1 = p2 - p3``: Is a vector relative to the second point * ``point1 = p3``: Is the second point, the destination This way, we have two points and two control points which are relative vectors