From 0032d8bf0007a04ea4725986f7145cd8641da5a4 Mon Sep 17 00:00:00 2001 From: goncalo <560997+goncalo@users.noreply.github.com> Date: Wed, 19 Nov 2025 15:02:01 +0000 Subject: [PATCH] Fix description of 'display/window/size/initial_position_type' project setting. Should match the values used in `main.cpp` https://github.com/godotengine/godot/blob/b15a13eed39d902fafb14ca0637c5827c80b2bc9/main/main.cpp#L2614 --- classes/class_projectsettings.rst | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/classes/class_projectsettings.rst b/classes/class_projectsettings.rst index 6ddd30b47aa..0cc7c8cbb22 100644 --- a/classes/class_projectsettings.rst +++ b/classes/class_projectsettings.rst @@ -4778,9 +4778,13 @@ Main window initial position. \ ``0`` - "Absolute", :ref:`display/window/size/initial_position` is used to set window position. -\ ``1`` - "Primary Screen Center". +\ ``1`` or ``2``- "Center of Primary Screen". -\ ``2`` - "Other Screen Center", :ref:`display/window/size/initial_screen` is used to set the screen. +\ ``3`` - "Center of Other Screen", :ref:`display/window/size/initial_screen` is used to set the screen. + +\ ``4`` - "Center of Screen With Mouse Pointer". + +\ ``5`` - "Center of Screen With Keyboard Focus". \ **Note:** This setting only affects the exported project, or when the project is run from the command line. In the editor, the value of :ref:`EditorSettings.run/window_placement/rect` is used instead.