Make AudioStreamRandomizer
random_pitch
perceptually uniform.
#10238
ettiSurreal
started this conversation in
General Discussions
Replies: 1 comment
-
Feel free to open a pull request for this 🙂
I'd imagine the cost of this to be pretty small in real world use cases, considering you might have 20 sounds with random pitch starting playback per second in a worst-case scenario. The CPU cost of decoding samples (even MP3) is far higher in comparison. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
A recent tweet from Freya Holmér has caught my attention.
https://x.com/FreyaHolmer/status/1813629237187817600
Quote:
Example from another user:
Looking through the
AudioStreamRandomizer
code it seems to just take the naive approach, so, thoughts on taking this approach instead? Would performance be of concern (maybe add a bool toggle for it if so)?Beta Was this translation helpful? Give feedback.
All reactions