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I think this might have just been implemented in godotengine/godot#76085? You can try it out in 4.4dev2. |
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I know this has been a thing in the past. Not sure why the editor was made fullscreen by default, with no option to change that. Is there any chance the ability to modify the start-up size could be added back in future?
Personally, I would like to see:
Ideally, this would be an "Editor Settings" setting, but might also be good to have it as a command-line argument. I think it was a command line argument in the past?
I get that some people want it fullscreen by default. But I have a large widescreen and would prefer Godot to take up only half my screen when I start it up. Having fullscreen as the default can make sense - but it's always better to have options in my view.
Thanks.
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