Optimized builds for 2D only game as additional releases #11691
Replies: 3 comments 7 replies
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I recall this being mentioned in passing in another proposal, but I can't find it right now. This makes sense to do for mobile/web export templates in particular, but for other platforms, the added burden and download size may not be worth it (at least until #647 is implemented). |
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Also note that for the time being 2D only builds don't support navigation, not until merging: |
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Note also that the editor does not support disabling 3D, and changing that would involve quite a lot of work to make it happen, export templates are simple to do though |
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It would be great to have a lighter, 2D only oriented editor, mostly in fact export templates I guess, to be able to have smaller 2d games, available as standard release build on github.
3D features as well as XR and maybe a few others, unneeded for 2D games, could be removed to save a few Mb. Same could apply to some import features which could be avoided by using other data types (mp3 decoding for instance.)
I've tried to play a bit with github tasks on my own fork of the Godot engine but I failed to get anything build, is there any help on this by the way ?
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