Replies: 4 comments
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This makes sense, considering the bottom panel that regroups all these tabs is already called Debugger. However, you won't always have the horizontal space to display the buttons at the right of all the tabs. We need to figure out a different location for them. Putting them above the tabs is probably not ideal, given it reduces the vertical screen real estate available for the 2D/3D/script main screens. |
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Not strongly fighting for this one location but you would always have the
real estate given the tabs already have overflow built in.
[image: image.png]
…On Wed, Mar 26, 2025 at 10:35 AM Hugo Locurcio ***@***.***> wrote:
This makes sense, considering the bottom panel that regroups all these
tabs is already called Debugger.
However, you won't always have the horizontal space to display the buttons
at the right of all the tabs. We need to figure out a different location
for them. Putting them above the tabs is probably not ideal, given it
reduces the vertical screen real estate available for the 2D/3D/script main
screens.
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Alternatively, you could add/move it to the bottom. This would allow you to
collapse the entire pane as well which seems useful but remains to be seen.
People will certainly freak out if we move it so instancing it and hiding
it by default behind a feature toggle could work. We could quietly test it
in a few places at once actually.
[image: image.png]
…On Wed, Mar 26, 2025 at 11:10 AM GrayDwarf ***@***.***> wrote:
Not strongly fighting for this one location but you would always have the
real estate given the tabs already have overflow built in.
[image: image.png]
On Wed, Mar 26, 2025 at 10:35 AM Hugo Locurcio ***@***.***>
wrote:
> This makes sense, considering the bottom panel that regroups all these
> tabs is already called Debugger.
>
> However, you won't always have the horizontal space to display the
> buttons at the right of all the tabs. We need to figure out a different
> location for them. Putting them above the tabs is probably not ideal, given
> it reduces the vertical screen real estate available for the 2D/3D/script
> main screens.
>
> —
> Reply to this email directly, view it on GitHub
> <#12077 (comment)>,
> or unsubscribe
> <https://github.com/notifications/unsubscribe-auth/ABOH4QZDMNUVLQIVI24YX2T2WLJMLAVCNFSM6AAAAABZ2S5APWVHI2DSMVQWIX3LMV43URDJONRXK43TNFXW4Q3PNVWWK3TUHMYTENRTGE4DKNA>
> .
> You are receiving this because you authored the thread.Message ID:
> <godotengine/godot-proposals/repo-discussions/12077/comments/12631854@
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Maybe you could put them in a vertical bar on the right? |
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Instead of this:

Consider this:

This would allow us to step through while monitoring output of other tabs. It would also reduce a significant amount of annoyance when you go to step through but the tab selections changed on you. It takes your brain a second to situate each time that happens. It's such a prominently used feature that it deserves a permanent place in our lives.
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