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I forgot to say this, but the one that didn't move was the parallax background setup. |
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It looks like you may just have your position or sizing incorrect. Did you follow the tutorial in the docs? If you provide an MRP I can take a look and see what you need to fix. |
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I've noticed that the Parallax 2D node has a weird offset when the game is started. It always looks like it's in a completely different spot than where it was in the editor. The Parallax background works perfectly and does what you would expect. I think it's something to do with the camera 2D node, but it's very strange. I want to know if this is just me or if it's a real problem that Godot needs to fix. The first pictures are my experience with it. But the other ones are from a tutorial I was watching that had the same thing happen.
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