Replies: 2 comments 1 reply
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As the Godot 4 now has a command palette (Ctrl+Shift+P in Windows), I would suggest that settings like the mini map should be togglable using the command palette just like in Visual Studio Code. |
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I saw this old discussion, and I would like to chime in on this to bring more attention to the issue. I would avoid adding another option to the top bar, but it seems to be the only way. Perhaps it shouldn't be called View, perhaps it could be a simple icon on the top-right. It should not be just about "things you can view", rather more about "preferences". One unfortunate problem, even if this were to exist, is that Editor Settings don't always refresh right away. Some may even cause the Editor to stutter. So that needs to be taken into account. |
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Some important settings concerning the
Script Editor
are very difficult to reach. Also it is not possible to assign any keyboard shortcuts.View
menu should be added to theScript Editor
.Word Wrap
,Show Minimap
etc... ( Related proposal -> Add shortcut for toggling Word Wrap in Script Editor #1548 )Script Editor
shortcuts andText Editor
settings are badly named and hierarchically incorrect.Here is a diagram showing the painful steps to follow to enable and disable the
Minimap
. Pay attention to the hierarchy and the steps to be followed according to the above headings.Another wrong ownership example.
External Editor
setting is a setting that belongs to asuperscope Godot Editor
and not to theScript Editor
(Text Editor?).Thanks.
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