Using shift or Ctrl + middle click to zoom #4578
ron0studios
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There are quite a few editors out there that allow you to zoom in and out by holding the middle click button and the shift/ctrl key and then dragging the mouse up or down. I was wondering whether Godot could implement this feature into the engine?
My reasoning for this is that there are a lot of people with broken mouse wheels, meaning that it is tedious to zoom in and out, and not everyone has a trackpad either for such a case.
I am aware I'm not speaking for the majority here, but still believe it would be a great feature to add with relatively little effort (I think?)
Thanks!
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