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When i'm trying to connect a signal to a method in another node if there's a lot of nodes in the scene it takes forever to scroll through and find the node I want to connect to.
It would be nice if there was a search bar I could use to filter nodes visible, similar to the window that pops up when you export a NodePath and can assign it in the inspector:
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When i'm trying to connect a signal to a method in another node if there's a lot of nodes in the scene it takes forever to scroll through and find the node I want to connect to.
It would be nice if there was a search bar I could use to filter nodes visible, similar to the window that pops up when you export a NodePath and can assign it in the inspector:
NodePath assignment window:

Signal connect window:

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