FLIF support, either by GDNative or by other means.. #4621
anderlli0053
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From the first paragraph of the page you linked: FLIF development has stopped since FLIF is superseded by FUIF and then again by JPEG XL, Not sure about this one. |
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See also #2461. That said, Godot already has WebP support (lossless and lossy). WebP is good enough for most use cases already 🙂 |
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Maybe someone will add support for FLIF n the future?? be it as a module or whatever...
Just opening this to see who else is even interested in FLIF file format... beside me..
and please don't start with "maybe if you pay someone to make the module, ..." yeah, that's s just not going to happen from my side... i'm just curious, if anyone else is interested in the FLIF and its integration in Godot.
http://flif.info/
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