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I think is recommended to use target 31 starting with 2022 https://developer.android.com/google/play/requirements/target-sdk |
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This is already being tracked in godotengine/godot#48636. No need to open feature proposals for this, as platform support updates aren't considered new features so to speak. |
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On godot we can't target sdk 33. We can only target 30. As target sdk 33 will make our game supportive on more device. I think the engine should give us the ability to target sdk 33.
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