Why Godot can't be Linked to Payoneer or Paypal #5926
Replies: 2 comments 2 replies
-
Supporting payment services is something that should be done with third-party add-ons, not in the core engine. |
Beta Was this translation helpful? Give feedback.
-
You could probably utilize a webview and then integrate with any payment processor with JavaScript ie You could also just connect to any payment processor and utilize their JavaScript APIs directly: https://docs.godotengine.org/en/stable/classes/class_javascript.html Or call via system calls into python / curl lib or some other language if the payment processor supports it or just make HTTP requests directly: https://docs.godotengine.org/en/stable/tutorials/networking/http_request_class.html?highlight=http |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
I was wondering if Godot supported linking digital payment services providers like Paypal, Payoneer etc. It is a really good feature that must be added through may be plugin that will allow developers to add billing through Payoneer or any other without having Google Play Console account.
Beta Was this translation helpful? Give feedback.
All reactions