distinguish script symbol for local vs instantiated? #5941
BaddRadish
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Note: Godot 4 will "blue out" scripts that are running in the editor. |
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so in the scene tree, when we've instantiated a scene, we see the script symbol, but theres no way to tell if the script for that scene comes from the instantiated scene or is something we've attached locally. might be a good idea to gray out or blue out either the scripts that are local or the scripts that come from the instantiated scene so that we can distinguish them at a glance. the scene icons that let you quickly jump to editing the scene should match the instantiated color.
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