Projects need to be clear what version is created and current developed. #6155
DanielBitencourt
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This is already implemented in 4.0: #4355 (comment) This solution won't be backported to |
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I had a bit of difficulty figuring out which version my old projects were created in, I found out by analyzing the project creation dates and the release dates of the Godot versions. I have now created a personal solution to solve this problem, for all of my new projects I will specify somewhere in the project or file the creation version, and also when I change versions in the same project.
Why isn't this basic and essential issue solved by Godot?
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